The befuddled mess that is Afterfall's story feels like the byproduct of a writer stricken with psychosis. It's likely just as boring, nonsensical, repetitious and frustrating as it drags on pointlessly. The reality of a severe mental disorder is probably more akin to Afterfall: Insanity, a bad survival-horror game from indie developer Intoxicate Games. Insanity, in these scenes, looks rather liberating and exciting, like a place where you have no idea what will happen next. No, I'm not looking to get myself placed in a padded room and pumped full of meds, but the freedom their characters have to just do, say or be anything they want moment to moment sounds refreshing to me. Brad Pitt's portrayal of a schizophrenic in 12 Monkeys and he and his counterpart Edward Norton's take on multiple personality disorder in Fight Club make me a bit envious. I find that I sometimes romanticize insanity.
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